Affordance. This needs to be a full post on its own, Paul. Regardless, I think you just hit upon why I’ve been having a hard time falling back into a good groove with a recently started BW game: BW is all GM-side affordance(s), and I’m not in the headspace for it. Every skill/stat is so precise, there’s rarely a question on the players’ side as to what’s happening (zero affordance, usually), but then comes a failure and it’s 100 per cent offloaded to the GM. Hmm.
Anyhoo. Thanks for the write-up. Appreciated your thoughts on The Veil!