Having the Eye cost Tolerance, that’s interesting.

One angle I was considering is that Tolerance is the total # of rolls you get, period, for any given intent. And then stick to the success table: 1 success is basically a near-loss, 2-3 is okay, 4-5 is good, 6-7 is extraordinary. That still doesn’t really give me the scaffolding for conflicts of interest and criss-crossing intents. How do you know when the NPC has earned a compromise of some sort?