Pretty interesting stuff. I never took AW’s “this is a conversation” as prescriptive – rather, it’s a reminder that the rules of conversation (e.g. listen carefully when others talk, ask & answer questions, and try to make sure everyone gets heard) are part of what we do. At a more basic level, it’s the truism that this is what games are: don’t forget that, after all, when we play all it is is us talking to each other.