Hmm…I’ve just run my first PbtA game (Monster of the Week: two sessions. I need to think about this for next time; the post is timely for me. Actually, running it was rather straightforward, and a lot of my PbtA worries (mainly the GM moves. But those were easy and even useful as it turns out) were for nothing, but it could come smoother; triggering the player Moves has been slightly clunky and I’ve been over-using it.