J. Walton yeah, totally agreed. Magpie’s style tends toward snowballs/sequences as well, particularly in Cartel and to a lesser degree Urban Shadows. I’m thinking specifically about the stress moves in Cartel here.
That sense that (~in Soviet Union~) the game is playing you is something that bugs/bugged my PbtA naysayers. In Urban Shadows, they’d feel like they were in constant freefall, which is not a feeling they’ve come to game night for. Some of that’s on me running it in this breathless, one-shotty way. Some of it’s on the move design.