Yeah. Like if at any point during a game you think “this PC should have a bond with an NPC” just do it. There are custom moves out there where you take bonds with NPCs, with objects, with deities, whatever, they all work, there’s no real bad way of doing it. Maybe reconsider limits on the number of bonds if you do this, but otherwise, it’s hard to screw it up. And even if the table decides they don’t like it after all, it’s easy enough to erase and ignore after.