Paul Beakley yeah the arbitration is heavy, and I can see the issue, but it’s a game where the “fog of war” is thick and has several other gang-actors so changing it to be more collaboratively run would be tremendously hard. Fortunately playing it with either OSR types or complete newbs helps in this specific regard, and I managed to run a fun private game for sixteen players at the last Garycon (timeboxing + wargame structure where the referee does a compressed narration of the resolution helps a lot).
The next day I was violently ill, funnily enough.