But he basically had to talk me into Masks, because we had done a long teen supers campaign in Champions in the 90s, with plenty of emotional intensity, and I felt like I had mined that vein, and wanted to play more adult supers “because they make different kinds of mistakes.” When he told me about the fluidity mechanic where other people can shift your stats, that was new and exciting enough to get me on board, and it fits perfectly into teenagers, and it just feels different enough to be interesting. (Which it has been.)