Ahem. I was at the table until I left to play ANOTHER PbtA game…
This time Legend of the Elements (aka Avatar the Last Airbender World, written by Max Hervieux) which was run by Andy M. I had just played it earlier that afternoon with Andy, and my body and mind wanted to stay and chat with you guys, because, well, love.
But when Stras Acimovic ran over like an excited puppy about this game, my heart gave in, and it was off to game more. Our table also had Morgan Ellis (and given his Fate experience I was curious what he’d think about this games heavy use of “tags” on PC and NPC characters, and environment).
That was a seriously fun game. I look back on those 2 sessions and can see the cartoon in mind, and wish I could play then on the TV for my daughter (but then again, that’s what the table is for! we’ve already done a char gen session). The rules don’t enforce the humor or fiction of the Avatar stories, but damn do they help encourage and facilitate it. We had so many scenes that felt straight up silly and cute and funny, but combined with the epic sadness of that world in chaos.
To add to John Aegard’s comment “[WWW ‘momentum’] has an economy and is generated via moves, and I haven’t played enough to know what happens if bad rolls starve a player of momentum”. I was a player who was starved at one point for momentum (and looking across the ring at 2 opponent wrestlers that had stacks) and was wondering exactly that: “what next?”
Well, before much time John did something that generated a momentum for me (there are moves and rolls that do that), but I am curious how that plays out more.
+1 to everything John said about WWW, except for the “beatdown” comment… that gets a -99, and I’ll see him in the Super Novae vs Sam Nostradamus cage match in ‘Fall Fracas 2017!
Also, in The Grand Warren game, we were just starting to get exploring with our GM Colin Fahrion, when Jason Morningstar runs over (yes, 5 minutes into the game), saying he’d killed one off. I think we all starred wide-eyed. It was probably the moment that immediately got us immersed as bunny prey. Shit, that’s a dangerous world. Couldn’t have been timed better.