There is a player role for “Mapper” but that’s player-facing.

I’m talking about GM-facing game prep stuff. I’m feeling underequipped based on what’s actually in the book! But if I apply my own RPing experience and make a lot of trad-gaming assumptions (spend X days going to a village and then do something when you get there), yeah, I can probably cobble something together.

The map template is weird to me because it’s so small. If each square is a day’s travel by foot, that means your journeying is happening inside like… a few days’ walk? Is that accurate? That doesn’t map to my expectations, but who knows how I arrived at my expectations.

I think it’s the fact that Ryuutama has some pretty explicit travel-grind rules happening that makes it feel like travelers need to plan and load carefully, but it’s entirely on the GM’s prep to make that grind meaningfully challenging. Like, if you’re only traveling for a day between each village, why on earth track food and water?