Heh, I was about to list some games and then I realized, um pretty much every game. I’ve yet to find a RPG where I’d want to be a player instead of the GM. Although losing my authority in your Pendragon game sounds like so much fun.

A lot of traditional RPGs feel REALLY easy to me when I’m not GMing. I can steamroll roleplay my character right through most GM’s adversity. 95% of them are WAY too forgiving when my character fails and I’ll take advantage of that and keep pushing and pushing until the GM is forced to take a stand and enforce something.

For a more character-based story, I’ll kind of still play to win, making my character the saddest or the funniest or the somethingest. Since there’s no obvious goal (get treasure, complete mission), if I’m not pushing for more spotlight, I’m trying hard to make my character the most memorable at the table. That’s right, I play the most emo games competitively.

Fiasco is probably the only story game that works with this playstyle for me. Maybe Serial Homicide Unit.

I’m always worried about hogging spotlight (I will eat it all if you don’t stop me or I don’t police myself), so GMing is way more fulfilling I think for me and probably the rest of the table.

It also doesn’t help that I barely ever care about my characters.