One of the best published adventures of all time that I read was a cheapass D&D adventure from the d20 glut era.
Like 4 pages long. Oh no, some orcs attacked a caravan, here come the PCs into the midst of this.
But wait.
The introduction is sectioned out like this:
* Are the PCs motivated by money? Here are the various options in terms of reasonable expectation of monetary reward in this situation.
* Are the PCs good-aligned? Here are some of the innocent people who are stuck in this bad situation who can be saved.
* Are the PCs evil-aligned? Here’s some really dastardly things they could get up to in this situation.
* Do the PCs have devotees of deities or spirits of type X, Y, or Z? Well, there are relevant things in this adventure to X, Y, and Z.
AND there were multiple physical ways into the encounter.
AND there were multiple “here’s what could happen next” after the encounter depending on what kind of PCs there were.
It is the only, repeat, the only published adventure I’ve ever, ever seen that took into account the question of “how does this work at an actual table other than the writer’s?”