Adam D okay, yeah, that’s also a good point, the fine tuning assuming they’re not terrible. I’m making terrible assumptions all around on that point (who will think of the children terrible moves!?).
I’m kind of thinking on the fly move making doesn’t really fit into the aesthetic process of this game, though, since “be true to whatever goofy idea flies out of your skull at any given moment” isn’t a principle of the game. Different that The Warren- and I’m okay with that. Like…I’m not sure I’d actually want a playbook where “make a move” was a move. That’s probably just me being a control freak.