Okay, actual talk time now.
If I put up, dunno, a Payhip or a Patreon or something to pay for a copy of this, would I be able to cover the nut? It’s like $250 or so.
In return I would totally tear it down, write about it, spoil the shit out of it or whatever. It seems like the kind of thing where folks who were ready to splash out for this ultra-luxe product probably had already done so based entirely on the strength of Monte Cook’s name, or are holding back because they’re not really sure what they’re getting out of it.
I have zero interest in actually playing this thing, but I have moderate interest in reading what you have to say about playing it.
I’ll give you a buck or three.
I’m in.
Hmm where would the review live? That’d be my determining factor. I like the sentiment, but am I paying for a G+ post?
I’d pay a few bucks to satisfy my curiosity and hear your thoughts.
Aaron Griffin it’d go on indiegamereadingclub.com. I have more flexibility in how I build that, more embedded images and such.
I like reading your stuff, but for this particular game? Meh.
Joe Beason right? It’s of interest to some of my audience but not the whole shebang. I’m interested in it as an artifact and a phenomenon as well as as a game experience.
Probably I would seek out interviews with folks who have played or are playing it as well. Kind of a bigger journalistic piece than my essays usually are.
Paul Beakley I think I’d patreon support a blog like that.
Aaron Griffin one major and nontrivial advantage of moving to a blog, for sure. I can embed video, I can add art, I can post linked pieces.
I don’t own it. But I have played two sessions of it, as well as a group part of the world creation get together session, and there should be more. It’s as much an artefact as a game. The tactile nature of the thing is equal parts help and hindrance. Generally, the system is a clear improvement on Cypher, and I quite like it. It incorporates some indie tech, though it’s nowhere near as radical as it thinks it is.
The world has plenty of flavour, and character ideas are easy to come by. It feels a lot like Planescape, which I like, though it doesn’t all “work” for me, and parts are just odd for the sake of it. It’s not coherent. Still, the game’s pretty good overall. Not worth it for me personally to own, but I’m happy playing.
I’m curious to really hear anything about it. It was kickstarted and our for retail now and yet I’ve heard zilch. Not even a cursor photo of some happy camper opening the box. I’m sure it’s there, I haven’t gone looking, I’m just surprised I haven’t casually seen a single thing about it.
That curiosity isn’t something that I’d pay for, though I would definitely enjoy reading your take on it.
Paul Mitchener you would be a good interview!
I was turned off by both the price point and the example of play video on the MCGames site. Weirdly I saw some small game store owner in northern Alabama had an unboxing video on their FB page. I boggled that there would be a market for it there. But what the hell do I know. I’d patreon IGRC for in-depth articles/reviews, regardless.
Paul Mitchener I’d be particularly interested in how it’s an improvement on Cypher. I have the KS of Numenara and found the system there to be ok. Entirely suited to the sort of magic-GM-tells-a-wondrous-story play that celebrity GMs like Monte (et al) are famous for.
Not certain about the coherency of the idea of raising the entire cost of the product from backers looking for a review of one particular product. If you don’t see any any value such that you’d be willing to pay some fraction of the cost yourself, doesn’t that pretty much people everything they need to know about your opinion of the game? Unless, I suppose, people were paying for the pleasure of an epic takedown, or something.
Would be interesting if the content curation went beyond an extensive review with player interviews to actual play, gameable content and hacks.
It’s actually quite a bit cheaper on miniature market if you did want to do it!
I would probably pay something for the pleasure of an epic takedown. For the most part, in general, but for this game specifically.
Introducing the visionary, paradigm-pulverizing tabletop role-playing game INVISIBLE MUM! You inhabit a surreal world of a Limbinate Antigropelos, effervescing between the Hitherfore and the Ochre Battuere. Battle the Seven Ferrets of Irreality, De-mendabulate the Zabite, and return to find your room cleaned and your laundry folded by the force of the INVISIBLE MUM!
I’d chip in. My bile ducts need recharging. Or I’m curious.
Yeah, man. Let’s do this.
Ralph Mazza God damn it, Ralph, that’s a nice distillation of how some celebrity DMs operate.
Dave Turner eventually that will be the only kind of tabletop role-playing. It’s well suited to entertaining streaming which is how all table top roleplayers in the future will learn how to play, and most similar to CRPGs which is what most gamers mean when they say “RPG” anyway.
Taco-bell will win the franchise wars.
Ralph Mazza but surely you’ll have to fund Paul interviewing me to find that out…
More seriously, it’s far less GM-led than I’d expected (a good thing for me) and certainly far less GM-led than Cypher. Though some of the text seems to suggest that not being GM-led is something radical and new, and that bugs me for a different reason. Though maybe it is something new for much of the game’s market.
The Paul/Paul interviews will go down in history. 🙂
Ralph Mazza STOP.
Tore Nielsen it will surely be ultimately more significant than Frost/Nixon…
Which of us is Frost?
Me! I’m Frost. You can be Nixon.
How jolly, we’ve invented a LARP.
“Paul Frost and Paul Nixon: A LARP By Two Pauls”
Paul Beakley ?
Ralph Mazza your future of roleplaying is too grim.
Paul Beakley I’m not sure he’s talking about the future…
Gods I want nothing to do with this game. But I’d read a Beakley Deep Dive and chip in a couple bucks.
Adam Day – Same. To paraphrase my absolute favourite moment from the IGRC: I’ve had a girlfriend. I know what it’s like to play Mage the Ascension. What I don’t know, is how the Beak would tear this down.
I am in to contribute. Bonus if we can add a “get the look for less” element where you provide games at lower price points that do thing X in a good way for folks seeking to get at some of the treasure in the gilded box.
It has lots of cool stuff inside, and so far my dachshunds haven’t put nose marks all over it – which makes me think it’s not really an RPG.
Hah, how about a hack that takes the juiciest bits from Invisible Sun and ports them to say Troika! or something Powered By The Apocalypse or some variant of FATE.
No particular interest in the game (maybe because I don’t really know what it is), but I like the potential of long form, researched RPG journalism supported by patronage.
I backed the first Kickstarter, and got my black box (all 13kg of it, much of that being a bronze hand). So, clearly having more money than sense, Paul Beakley, if you send me a PayPal address, I can send you the cash to do this. Call it a grant, or whatever.
Lester Ward well, I’ll set the whole thing up somehow so folks can pitch in. I mean I’m pretty sure you didn’t mean aaaaalll the cash. Good grief!
That said, MadJay Brown got fucking given the black box by his flgs. Who gives these things?!
Well, mine came with strings! 😁
Paul, just steal MadJay’s. Why are we even discussing money when you have access to a copy you can steal?
Dave Turner I wish! I want to! He lives too many states away.
Nonsense. You’re one good Engagement Roll away from being in his backyard, your face blackened after rubbing a burned wine cork across it. Just choose your approach and let the Flashbacks sort out the rest.
I did, in fact, mean all the cash.
Lester Ward well shoot, now I have to get actually serious about getting my site working right. Let’s talk more in sidebar.
Huh. I just realized that this KS is a new one for a reprint. I thought you were just linking to the old KS.