I love the setting. I love the system. But… there seem to be a glitch in there somewhere that makes me wonder if they even understood what PbtA is “supposed to do”.

The most glaring example of this is the massive disjoint between the rulebook and the adventures and campaign that arrived in the same KS. I have no idea if it’s even possible to run those things using these rules… Text heavy, railroaded almost novel-like stories with zero player agency into the narrative… They basically just translated the 90’s stuff and swapped some stats… and that’s NOT how you should run a PbtA game. I was hoping for rework and adaption of those titles. Now I’m left scratching my head thinking “I can always read them for inspiration, I guess.”