Okay, I’m read up. Some questions for you, Paul Beakley, if you don’t mind. These are system-agnostic questions:
> You ask questions to sharpen up a relationship before writing it down. What is your criteria for a good/useful relationship?
> When does a PC have enough relationships? How about an NPC, a faction?
> How do you (the GM) use the R-map during play? How does it help you to make the game awesome?