I think it depends on the content. My preferred mode of play is complicated relationships in motion, an evolving R-Map. I can be happy with snowballing PbtA moves or studious pondering of Annalise dice manipulations, as long as it serves that. Snowballing moves or complicated pool mechanics that serve other purposes, like a fist fight, are less compelling. I can get grumpy if I’m not fed a steady diet of emo or politics or whatever, even if it’s only a few minutes between trips to the dungeon.