Oh, huh, just saw this post too. Whoops! For what it’s worth a lot of what I’m doing when designing Free From the Yoke is in alignment with this; I’ve stripped back the number of moves, removed the basic/peripheral designation in favour of something more like ‘generic moves for a wide variety of situations’ versus ‘minigame moves for specific situations’, and I’ve cut out Treaty, Data and Tech as things you need to track.