Andy Hauge ‘Vincent didn’t promote Apocalypse World as “the last roleplaying game engine you’ll ever need”‘ He did promote it as ‘AW finally gives us a language to talk about game design’, or something like that.
Andy Hauge ‘Vincent didn’t promote Apocalypse World as “the last roleplaying game engine you’ll ever need”‘ He did promote it as ‘AW finally gives us a language to talk about game design’, or something like that.