I think I’m in the Never camp here. I’ve chosen not to play some games but it usually falls in the “this design is not for me” category (don’t like these systems, don’t like minis, whatevs) rather than GM authority.
I did bail on a few games a while back because they were on hard rails. So I guess maybe early aughts? Can we link that to gm creative control (it’s more social contract in my book)? I’m terrible at these controversial fight questions 🙂