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Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place? - The Indie Game Reading Club
#INDIEGAMEaDAY2016 … Continue reading Day 12: Best story about waiting for players in a GMless game to finally get to the point in a scene they’ve called for but obviously had no idea why they wanted it in the first place? →
Paul Beakley