So, in terms of text readability, I’ve reached an age where I have to take my glasses off to do anything on my cell phone, so lots of tiny print is game kryptonite for me.

In terms of actually parsing the rules and understanding how to play, I think it’s been a while since I picked up something that confused the hell out of me. Games are getting a lot better at that, and I don’t generally see an attitude of “well, it’s your fault if you don’t get it”, at least not from the designers themselves.