Funny story for the Burning Wheel heads interested in this:

At the last BurningCon, I had a chance to play a session of Under a Serpent Sun. It is fatally flawed but very interesting. I’d had an interest in running it at home, just for a tiny bit, because after I read it I realized holy moly this is Burning Wheel Kult! Layered perceptions, a setup where the very reasonable things you might do — say, defending yourself against a twisted hell-beast and stealing something valuable off it — looks an awful lot to the un-enlightened world like you just butchered a pregnant woman and extracted the fetus. I mean, okay, content warnings I guess but if you’re thinking about Kult at all, this is well inside the tropes of the genre.

Anyway, my BurningCon story! So I say to Luke, “Hey, wow, UASS looks a lot like Kult! Really similar assumptions and setup.” And immediately he says “naw man, it’s nothing like that. I have no idea what you’re talking about.”

And then, yesss, after a session of actual play it is an awful lot like Kult.

I’ve run into that a few times now with the BWHQ folks. Very early on in Torchbearer playtesting, I said it’d be great to have a game where you needed to treat a dungeon like a very technical spelunking/caving expedition and they were all “naw man, it’s nothing like that, I have no idea what you’re talking about.” 

I still can’t tell if they’re trolling me or not.