Gretchen S. Damn that’s a good breakdown. Seems like there’s a continuum between “do anything” in some games, “do one of these N things” in others, and “do a specific thing” in others.
I’m also really curious about the divide between “GM decides what you do” and “players decide what they do”. I think each can apply to the above… Well maybe “do a specific thing” is decided by the designer, not the GM.