Paul Beakley, to un-derail in my experience, and the 100 or so people rotating through my open tables during my weekly games, we are all well aware of the idea of a premise. We all know there’s another way to do this.
I think there are very good, very clear, very understandable reasons why tens of thousands of people don’t play games with a premise.
What I’m confused by is why you think we should.