Very sorry to hear the news. Probably the game designer who had the greatest impact on me personally. His games showed me that deep settings could support fun play, and that “who a character is” can be just as interesting–in a game–as what they can do. My longest running campaigns as a GM were RuneQuest and Pendragon, and I met some of my closest friends as the result of posting a flyers for Runequest players in the local game store. Hearing gaming’s great shaman read his tales aloud at a convention sent chills down my spine.
I’m glad he was able to see legacy get on back on a firm footing.