“Boredom avoidance” really hits home. I aim to be a Good Player, conscientious of my communal responsibility to the game, but if play mires in fidgety detail or I sense the other players are being passive, I’ll Star-Up, push to make things happen, bring the scenario towards conflict. Shamelessly seizing the narrative like that probably makes the game better overall, but I always sooner or later end up feeling guilty that I may have shoved aside the other players’ potential contributions.