I’ve recently been treating most new PbtA games the same as traditional “campaign settings”. Most of these games certainly do really neat things, and have novel moves and things, but really, it’s not going to play all that different from other PbtA games. So I evaluate them based on if it will play with my groups. If not, then I don’t need it.
I’ve also reached a bit of PbtA burnout myself, and am looking toward other games for novelty and ideas now.