I’ve only played it once at GenCon. I enjoyed the session a lot. My pre-gen character had a morph which was like a swarm of nanobots, which was quite fun, and the game seemed to handle the implications of the various weird morphs people had fairly well.
System-wise, it definitely felt like a game written in 1996, not 2009. Its not that the system was bad, it was just dull. Serviceable.
I found the rulebook impenetrable, though. There are what, like 20 pages of fiction and then 80 pages of setting description before you read the first bit of text about how to actually play? I may be exaggerating, but that sort of thing is a big turn off for me.