One of the things I did when I ran Coriolis to address the successes thing, was revert back to MY0 and make any 6 rolled a basic success and then additional 6’s rolled could be spent adding scope or asking relevant questions. That helped and cut down on the number of prayers needed. Then if I wanted success with a complication I would just spend Darkness to add that.

And ugh, the economy of Bir is what ultimately killed the game for me. The game does want you to spend to maintain the ship, to supply it, to pay of your debt on in each year, to pay for portal travel, to pay to carry weapons on station, and so on. But it also never really establishes how much a crew should be charging to do these missions. Before the game kinda died I was pretty close to abstracting bir into a BW like Resources stat with Cash dice or something.