I’ve been dreading this likelihood since I read the Coriolis quickstart. Usually I can find something in a game that jumps out at me and makes me excited, and despite my efforts, I couldn’t find that in these rules.

That said, I think you’re right that a lot of it really does come down to play styles. I have a guy in my group who would probably run a really great game of Coriolis, but at the same, he would be happy just ignoring whatever rules he didn’t like and whatever he felt didn’t work, and making up anything he wanted to fill in the blanks.