Well to be super clear here, what I said a good ways up is that they’re all “real rpgs.” And within that whole big category, some are storygames. Which are (still) real rpgs.
I mean, this is the only formulation in my mind where Cam Banks’ assertion that his Cortex Plus games “are not storygames” makes any sense at all.
I’ve got a larger thesis about play intention and whether the point of play is a structured narrative or not. Kind of an inversion of the whole “fortune in the beginning/middle/end” thing: “authorial intent (or narrative or stooory) in the beginning/middle/end.”