I think to be honest, depending on the style of game, that accepting the recommendations that are in the book when you pick your first arc works out just fine! I think once you get the flow of the game, you will be excited to add new quests. Or when you first hit a “Oh, my character totally wants to renovate that attic” in your first session and then you make up that quest.

If you want actual quest-making advice, your 5 XP should be one or two weird/very leading objectives, along with one or two super obvious ones.

Your 1 XPs should have some which are easy to hit and reinforce the basic themes, as well as some ones that are weirder and suggest directions to go.

But I would just splat stuff down, maybe a few more than you need, cross of the worst, and then be done with it.