And Michael, I get that’s some people’s perspectives. And I applaud anyone who chooses to change a game to make it work for them. But I don’t applaud the designer who made it necessary for that change to be made.

Sometimes that change is just because someone would prefer to do it a different way. That’s fine, too, as far as I’m concerned.

I think it’s a problem when someone has to hack a game to get it to work as written, and I think as a culture we’re so used to doing that that we give designers a pass on finishing their work.