Which is to say, yes, there are games that I don’t feel comfortable pursuing because I just don’t want to deal with these conversations and it has nothing to do with the merits or lack thereof of the games.
This is also why I tend to make real-world or slightly alt-real-world games, because I can point to the complexity of human experience and say “this is what you need to know” and not be THE AUTHOR of problematic content.
I also tend not to publicly discuss, like, anything controversial (game related or not) because I just don’t have it in me to be argued with, which I guess is more of a personal failing than anything else.