Actual Play: a|state (part 1 of 9)

I produce a lot of content almost every day at the Indie Game Reading Club Slack. This is a collection of my actual play reports from our big a|state campaign I ran earlier in the year. I’ve already written a deep dive of the game — my favorite FitD based game so far in fact … Continue reading Actual Play: a|state (part 1 of 9)