It’s a time travel game. The “characters” you play are merely vessels into which the minds of the true characters, T.I.M.E. agents, are inserted to prevent a catastrophe or accomplish some other task crucial to the continuation of the timeline as we know it. 

Every action you take or movement from one area to another costs (a) unit(s) of time, and when you run out, the game resets itself. But beating the game as efficiently as possible, with the least amount of wasted time units, is the goal of the game.

It’s fantastic precisely once, with zero replayability whatsoever, but I can tell you it’s an incredibly fascinating experience to watch a new set of players take a crack at it.

Paul Beakley the one that comes in the box, or The Marcy Case? Personally, I preferred the latter.