In our case, the rebel heroes have been walking all over the Imperial player (me). I couldn’t be sure of the game was deliberately skewed toward the heroes, so I didn’t question and investigate what seemed like easy assumptions to make. Assuming there are underlying principles you can fall back on, which I think might not be the case.

So each time we uncover something, it ratchets up the rebel difficulty. But now they’ve won so many missions that the heroes are completely blinged out.

Everyone says they’d like to run the campaign with the rules fully understood. And everyone says they’d be perfectly fine never playing it again.

I think I’ll hold onto it a while and see if the skirmish game is better.